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Strategies

Less Scarabs, More Oiled up Juice

Less Scarabs, More Oiled up Juice

By: fbwhitey

Last updated: May 17, 2024

14

Resources

Atlas tree: 

poe-plannerPOEPlanner

Dif‌ficulty

Easy

Tags

Blight

Blight

Delve

Delve

Harvest

Harvest

Exarch Altars

Exarch Altars

Pricing league

Duration

1 hour

Profit per hour

+0.1d

9.3d

Breakdown

49%
24%
7%
7%
6%
4%
2%
0.6%
0.2%
0.2%

Description

(Note: The profit/hr calculation is based on my own character which is fairly slow and only completes 1map in about 8-10 mins. For Strong/Fast characters that can clear maps quickly the profit/hr will raise significantly. I have included a variation of this atlas at the bottom of the description with faster characters in mind)

But why no scarabs?!

I found scarabs to be incredibly annoying to sell, either taking small trades and having to leave your map constantly to sell scarabs, or bulk selling them at a lower priced discount in order to compete with other bulk sellers. On top of that, the value of scarabs has been driven down since EVERYONE is farming scarabs, and I'm beginning to feel it's becoming harder and harder at this stage of the league for a 'normal' scarab farming strategy to be particularly competitive or profitable, in my opinion.

That said, I'm aware that some players have success with scarab farming - it's just not for me, and I wanted to try something else.

Removing all the scarab chance nodes frees up a ton of atlas points, allowing us to take more league mechanics on each map, increasing the profit per map quite drastically.


This is a fairly straightforward strategy, do-able by any build capable of doing T16's without much issue.

Not particularly stacking quant/map explicit effect, although you can do that if you want, removing the delve nodes. This will make the maps a bit harder since you lose the maxres/movespeed/%dmg bonus from the 'packed with energy' atlas notable, and the map mods become more amplified from the map explicit effect.

Blight

Underground River is my personal favourite map for this strategy since the Blight only ever has 2 lanes and is easy to defend the pump on any build as long as you understand how to place towers (although this map may not be to everyones liking, it can be fairly long from one end of the map to the other. Since were not going for any kind of div card farming strategy, any map should work, though).

There are multiple youtube videos on blight tower mechanics so I wont write in so much detail here, except if your build lacks damage/clear potential you will need the ring anoints:

Indigo + Violet (Burning ground Meteor Towers) Ring 1

Silver + Opalescent (Chilling beams freeze) Ring 2

Make sure not to roll any map that has the 'monsters cannot be stunned' or 'monsters action speed cannot be lowered below base value' mods if you don't have the damage to deal with a blight encounter without building towers.

Harvest

Harvest is a bit more complicated since we're using the Crop Rotation keystone. You want to target farm yellow juice by opening as many blue/purple plots as possible before opening your yellow plots, to upgrade yellow to its maximum potential before opening. If you get a harvest with a lot of yellow and only 1/2 blue or purple plots, open the yellow plots first instead (upgrading the blue/purple) so you're still getting something. Upgraded blue plots can be very rippy since they have shotgun/1shot mechanics - so ideally do these plots first and avoid upgrading them unless you have to.

Delve


Open the sulphite veins as you run through the map and get bonus +1maxres, 15% movespeed and 35% increased damage per sulphite vein opened (maximum 3 veins for +3maxres, 45% Movespeed, 105% inc. Dmg). Occasionally you will get some free azurite and delve-specific div cards too, which is a nice bonus to have on the side.

Searing Exarch

You don't particularly need to do two passes of the map for the Exarch altars (I never do, I just open the blight+harvest when I find them) but any bonus to quantity is always good, plus potentially some other exarch pack rewards like "Eldritch minions have x% increased chance to drop chaos orbs" often appear. Killing the boss after 28 map completions rewards an exarch invitation which bumps up the average profit when you get it.

Increased map tier chance

The boss also seems to have a somewhat decent chance of dropping t17/conqueror maps too, since we take all of the '1-15 maps have % chance to drop 1 tier higer' nodes. 'Bold Undertakings' Keystone is not taken for any reason other than to get more of these small passives that give higher map tier chance, but you can run fortune favours the brave (FFTB) map crafting option for 6c if you really want to get as much as possible mechanics per map. Personally I find the map ends up taking absolutely forever with FFTB, and doesnt seem to add much value, but some people might not mind it I guess.

If you do decide to use FFTB map crafting option, I would also remove a single small passive from the central 'item quantity and rarity' circle, and take the 'Overloaded Circuits' Keystone on the opposite side of the FFTB cluster (Disclaimer: I haven't tested Overloaded Circuits/FFTB in my strategy often enough to verify its profitability. Do so at your own risk).

Final notes

As I mentioned at the start, I have a pretty slow 'tank' build and only 1.5mil dps, and takes me about 8~10 mins per map. Fast builds will probably complete in about half that time, or if you don't full clear the map (only doing the harvest/blight and then leaving) - this may reduce your per map profit, but overall its not an expensive per-map cost so it should still be more 'per-hour' profit to do leave the map early, if you have a fast build.

For Stronger & Faster characters, this atlas will be more profitable: https://poeplanner.com/a/P7Q
The idea behind it is that you skip most enemies (except exarch packs for the altars) and simply rush the harvest and blight as quickly as possible. Delve and most map nodes have been removed and replaced with quantity and increased map effect.

Anyway I spent far too much time writing this and not enough time FARMING this so... Good luck out there, and stay safe, exile.

Cost per hour: 123c

item icon

Harvest Scarab of Doubling

6

14c

86c
item icon

Underground River Map

6

3c

18c
item icon

Cartographer's Chisel

24

0.7c

17c
item icon

Orb of Scouring

6

0.2c

1.1c
item icon

Orb of Alchemy

6

0.03c

0.2c

Revenue per hour: 10d

item icon

Vivid Crystallised Lifeforce

9,094

0.03c

1.8d
item icon

Golden Oil

1

1.2d

1.2d
item icon

Divine Orb

1

1.0d

1.0d
item icon

Prime Chaotic Resonator

2

43c

86c
item icon

Incandescent Invitation

1

81c

81c
item icon

Opalescent Oil

4

16c

64c
item icon

Primal Crystallised Lifeforce

4,232

0.01c

60c
item icon

Silver Oil

1

60c

60c
item icon

Eldritch Chaos Orb

1

50c

50c
item icon

Blighted Underground River Map

7

7c

49c
item icon

Annulment Shard

15

3c

45c
item icon

Wild Crystallised Lifeforce

3,102

0.01c

40c
item icon

Chaos Orb

27

1c

27c
item icon

Orb of Alteration

185

0.1c

25c
item icon

Blighted Flooded Mine Map

1

20c

20c
item icon

Blighted Estuary Map

1

15c

15c
item icon

Crimson Oil

7

2.2c

15c
item icon

Underground River Map

4

3c

12c
item icon

Cartography Scarab of Corruption

1

12c

12c
item icon

Exalted Orb

1

12c

12c
item icon

Blighted Temple Map

2

5c

10c
item icon

Scarab of Wisps

2

5c

10c
item icon

Cartographer's Chisel

12

0.7c

8.6c
item icon

Ambush Scarab

1

5.6c

5.6c
item icon

Teal Oil

16

0.3c

5.3c
item icon

Blighted Forbidden Woods Map

1

5c

5c
item icon

Black Oil

1

5c

5c
item icon

Aberrant Fossil

4

1c

4c
item icon

Sepia Oil

39

0.1c

3.9c
item icon

Amber Oil

26

0.1c

3.6c
item icon

Indigo Oil

11

0.3c

3.6c
item icon

Armourer's Scrap

45

0.07c

3.0c
item icon

Plateau Map

1

3c

3c
item icon

Violet Oil

3

1c

3c
item icon

Azure Oil

6

0.5c

2.8c
item icon

Scarab of Hunted Traitors

3

0.9c

2.8c
item icon

Flooded Mine Map

1

2.7c

2.7c
item icon

Defiled Cathedral Map

1

2.7c

2.7c
item icon

Verdant Oil

13

0.2c

2.6c
item icon

Greater Eldritch Ember

3

0.8c

2.4c
item icon

Regal Orb

6

0.4c

2.3c
item icon

Breach Scarab of Splintering

3

0.8c

2.3c
item icon

Jagged Fossil

2

1c

2c
item icon

Metallic Fossil

2

1c

2c
item icon

Breach Scarab

2

1c

2c
item icon

The Master Artisan

2

1c

2c
item icon

Abyss Scarab

2

0.9c

1.8c
item icon

Orb of Unmaking

8

0.2c

1.6c
item icon

Orb of Horizons

11

0.1c

1.5c
item icon

Blight Scarab of Invigoration

1

1.5c

1.5c
item icon

Delirium Scarab of Neuroses

2

0.7c

1.4c
item icon

Vaal Scouting Report

3

0.4c

1.3c
item icon

Explorer's Scouting Report

4

0.3c

1.3c
item icon

Scarab of Adversaries

1

1.3c

1.3c
item icon

Scarab of Monstrous Lineage

1

1.3c

1.3c
item icon

Influencing Scarab of Hordes

1

1.2c

1.2c
item icon

Ultimatum Scarab of Inscription

1

1c

1c
item icon

Legion Scarab of Officers

1

1c

1c
item icon

Blacksmith's Whetstone

24

0.04c

1c
item icon

Sacrifice at Dawn

2

0.5c

1c
item icon

Chromatic Orb

19

0.05c

0.9c
item icon

Domination Scarab

1

0.9c

0.9c
item icon

Ritual Scarab of Selectiveness

1

0.9c

0.9c
item icon

Vaal Orb

2

0.5c

0.9c
item icon

Torment Scarab

1

0.9c

0.9c
item icon

Sacrifice at Noon

1

0.9c

0.9c
item icon

Ambush Scarab of Potency

1

0.9c

0.9c
item icon

Gemcutter's Prism

1

0.9c

0.9c
item icon

Jeweller's Orb

22

0.04c

0.8c
item icon

Delirium Scarab

1

0.8c

0.8c
item icon

Sulphite Scarab

1

0.8c

0.8c
item icon

Orb of Chance

22

0.03c

0.7c
item icon

Harvest Scarab

1

0.7c

0.7c
item icon

Orb of Scouring

4

0.2c

0.7c
item icon

Beyond Scarab

1

0.7c

0.7c
item icon

Ultimatum Scarab

1

0.7c

0.7c
item icon

Portal Scroll

30

0.02c

0.6c
item icon

Orb of Regret

3

0.1c

0.4c
item icon

Instilling Orb

4

0.08c

0.3c
item icon

Sacrifice at Dusk

1

0.3c

0.3c
item icon

Orb of Alchemy

9

0.03c

0.3c
item icon

Scroll of Wisdom

46

0.005c

0.2c
item icon

Lesser Eldritch Ichor

2

0.1c

0.2c
item icon

Orb of Fusing

4

0.06c

0.2c
item icon

Orb of Binding

2

0.03c

0.07c
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