Faster stash syncing, no ads, and more for the rest of Settlers!
By: FirstAtom
Last updated: Aug 3, 2024
22
Atlas tree:
Easy
Shrine
1 hour
This strat focuses on a few things.
1. Heist caches
2. Red Alters
3. Rogue Exiles
4. Tormented spirits
5. Shrines
6. Ascendency map Trials
the combinations of these things creates a very fast and chill alc and go farming strat. This is not a get rich quick and or high divine per hour. This has cheap front cost to run with decent return. Most builds can run this strat. Though I will say you either want good dmg or good tankiness. Or a little of both. If you are low dmg low toughness then you might struggle. But there are things that can make it easier at the cost of revenue
scarabs to run
1x monstrous lineage 4c (increase magic pack size)
2x scarabs of adversaries 4c (8c total) (adds a total of 16 rare mobs to the map)
1x domination scarab 3c (adds 2 more shrines to the map)
1x scarab of apparitions 2c (adds 2 more conqueror shrines to the map. When you have this shrine keep an eye our for the conqueror as they will randomly appear and perform an attack every so often. But while you have this shrine items can drop with their influence on them)
For the map device you have a couple options,
1. You can use the Heist option for more caches and more chances of blue prints to sell (easiest option) 5c
2. Domination to add three additional shrines. (choose this if you are very weak) 3c
3. Anarchy to add three more Rogue Exiles to the map (Hardest option) 2c
For maps you can really run whatever maps you have. I recommend T16. But if you are just starting out you can run this on what ever map you want. Just not to be able to use Red Alters you need at least T14. If you need to run a low map then you can respect the atlas points for red alters into whatever you want. A few good maps (Toxic sewers, Dunes, jungle valley, strand)
- Heist caches ignore all contracts they are worth 2c or less. Unless you want to sell them they are not really worth the hassle. Blue prints can sell for between 5-70c each
- red alters always choose the minion option if there is no minion option pick what ever you think is best or none at all.
-Rogue Exile, these guys can get tanky and can deal a lot of damage. If you have trouble dealing with them then unspec the “Rogue Trader” node on your atlas that will make them much easier just not as rewarding.
- tormented spirts simply add quant to those they possess you don’t need to do anything with them. Just kill stuff.
-shrines, these last a long time and you get 2 for every one you pick up. This is basically a poor mans head hunter. You will blast your maps simply by picking up 2-3 shrines.
- Ascendency map Trials, these are a hidden gem. Super easy and can give you up to 1 divine per completion. IIMPORTANT! If you come across a trail in your map, look at the portal. IF THE PORTAL IS NOT SHINY GOLD COLOR DO NO COMPLETE IT. Simply ignore all trials if they DO NOT have a gold portal. The gold portal means it is a improved trial which means it will drop a improved offering. There are a few different offerings it can drop value is from 5c-1 divine.
along with all the loot you get. You will get A LOT of influenced items. And you can find good basses that sell for 20-30-40 chaos each. In my testing I found a couple bases that are valued at over 1 divine each. I did not include this profit in my revenue per hour. So you will make even more.
Chaos Orb | 50 | 1c | 50c | |
Scarab of Adversaries | 20 | 1.5c | 30c | |
Scarab of Monstrous Lineage | 10 | 1.4c | 14c | |
Domination Scarab | 10 | 1c | 10c | |
Domination Scarab of Apparitions | 10 | 0.7c | 7.1c | |
Orb of Alchemy | 10 | 0.03c | 0.3c |
Gift to the Goddess | 1 | 1.2d | 1.2d | |
Chaos Orb | 64 | 1c | 64c | |
Jungle Valley Map | 17 | 2.6c | 44c | |
Grand Eldritch Ember | 4 | 8.7c | 35c | |
Incursion Scarab of Timelines | 1 | 31c | 31c | |
Ambush Scarab of Discernment | 2 | 13c | 26c | |
Ambush Scarab | 4 | 4.5c | 18c | |
Contract: Records Office | 3 | 4.8c | 14c | |
Blueprint: Bunker - 1/4 | 1 | 12c | 12c | |
Harbinger Scarab | 3 | 3.4c | 10c | |
Blueprint: Tunnels - 1/3 | 1 | 9.3c | 9.3c | |
Blueprint: Laboratory - 1/3 | 1 | 9.2c | 9.2c | |
Contract: Prohibited Library | 2 | 3.9c | 7.8c | |
Shuddering Fossil | 1 | 7c | 7c | |
Orb of Alteration | 41 | 0.2c | 6.7c | |
Stacked Deck | 3 | 2.1c | 6.2c | |
Horned Scarab of Nemeses | 1 | 5.8c | 5.8c | |
Ancient Orb | 1 | 5c | 5c | |
Cobra Lash - 1/20 | 1 | 5c | 5c | |
Scarab of Monstrous Lineage | 3 | 1.4c | 4.2c | |
The Offering | 2 | 2c | 4c | |
Breach Scarab | 3 | 1.3c | 3.9c | |
Ambush Scarab of Potency | 4 | 1c | 3.8c | |
Destined to Crumble | 4 | 0.9c | 3.7c | |
Contract: Smuggler's Den | 1 | 3.6c | 3.6c | |
Lesser Eldritch Ember | 29 | 0.1c | 3.4c | |
Ambush Scarab of Hidden Compartments | 3 | 0.9c | 2.8c | |
Jeweller's Orb | 66 | 0.04c | 2.5c | |
Chromatic Orb | 25 | 0.08c | 2.1c | |
The Deal | 2 | 1c | 2c | |
Essence Scarab | 2 | 1c | 2c | |
Anarchy Scarab | 2 | 1c | 2c | |
Titanic Scarab of Treasures | 1 | 2.0c | 2.0c | |
Vaal Orb | 3 | 0.7c | 2.0c | |
Orb of Scouring | 7 | 0.2c | 1.6c | |
Scarab of Adversaries | 1 | 1.5c | 1.5c | |
Orb of Fusing | 19 | 0.08c | 1.4c | |
Orb of Unmaking | 8 | 0.2c | 1.4c | |
Beyond Scarab of Haemophilia | 2 | 0.7c | 1.3c | |
Influencing Scarab of the Shaper | 2 | 0.7c | 1.3c | |
Armourer's Scrap | 13 | 0.1c | 1.3c | |
Cartography Scarab of Escalation | 1 | 1.3c | 1.3c | |
Contract: Repository | 1 | 1.3c | 1.3c | |
Orb of Augmentation | 38 | 0.03c | 1.3c | |
Orb of Chance | 37 | 0.03c | 1.2c | |
Sacrifice at Dusk | 4 | 0.3c | 1.2c | |
Glassblower's Bauble | 3 | 0.4c | 1.2c | |
Enkindling Orb | 3 | 0.4c | 1.2c | |
Abyss Scarab of Edifice | 1 | 1c | 1c | |
Sacrifice at Noon | 1 | 1c | 1c | |
Breach Scarab of Lordship | 1 | 1c | 1c | |
Delirium Scarab of Mania | 1 | 1c | 1c | |
Ultimatum Scarab of Inscription | 1 | 1c | 1c | |
Scarab of Hunted Traitors | 1 | 1c | 1c | |
Domination Scarab | 1 | 1c | 1c | |
Orb of Horizons | 8 | 0.1c | 1c | |
Screaming Essence of Rage | 1 | 1c | 1c | |
Betrayal Scarab of Reinforcements | 1 | 1c | 1c | |
Timeless Templar Splinter | 3 | 0.3c | 1c | |
Influencing Scarab of the Elder | 1 | 1c | 1c | |
Instilling Orb | 12 | 0.08c | 0.9c | |
Delirium Scarab of Delusions | 1 | 0.9c | 0.9c | |
Orb of Regret | 5 | 0.2c | 0.9c | |
Harvest Scarab | 1 | 0.8c | 0.8c | |
Domination Scarab of Apparitions | 1 | 0.7c | 0.7c | |
Orb of Alchemy | 21 | 0.03c | 0.7c | |
Expedition Scarab | 1 | 0.7c | 0.7c | |
Blight Scarab | 1 | 0.7c | 0.7c | |
Orb of Transmutation | 110 | 0.006c | 0.6c | |
Divine Vessel | 1 | 0.5c | 0.5c | |
Blacksmith's Whetstone | 6 | 0.07c | 0.4c | |
Blessed Orb | 3 | 0.1c | 0.4c | |
Explorer's Scouting Report | 1 | 0.3c | 0.3c | |
Lesser Eldritch Ichor | 2 | 0.09c | 0.2c |
Faster stash syncing, no ads, and more for the rest of Settlers!