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Strategies

8 Mod T16 & T17 Map Farm

8 Mod T16 & T17 Map Farm

By: Meldora

Last updated: Aug 24, 2024

56

Resources

Atlas tree: 

poe-plannerPOEPlanner

Dif‌ficulty

Easy

Tags

Exarch Altars

Exarch Altars

Pricing league

Duration

3 hours

Profit per hour

+0.2d

8.9d

Breakdown

56%
20%
14%
9%
2%

Description

Main goal of this farm is to get as many T17 map drops in your maps as possible while making it as comfortable to run as possible.

Gold Per Hour with max miners is around 600k.

THIS STRAT REQUIRES 6 SLOT ATLAS

We run 8 mod toxic sewers because there are a few good maps that are connected allowing us to get more of them from favoured slots.

Exarch Altars are generally preferred because we get more of them compared to eater ones and we have higher chances of getting quant + map dupe altars. eater has higher % on the altars but it doesnt really matter as much as the amount of mobs you spawn from exarch altars makes up for the fact that you have slightly lesser overall quant and dupe chance from them.

Favoured Maps:

I advise putting both Toxic Sewers and Jungle Valley in the ratio of 1 Toxic Sewers : 2 Jungle Valley.

We do this to sustain maps for yourself while getting enough Jungle Valley Maps to bulk sell to cover the cost of running the maps.

Scarabs:

3x Multitudes (11c each)

1x Escalation (1c each)

1x Corruption (11c each)

I personally dont use Risks because i dont like getting a random modifier that might brick my map but any combination of Multitudes and Risks should be fine. Corruptions are used to sustain your own 8 mod Toxic Sewers so you wont need to buy more and are able to rely on your own. 8 Mod Jungle Valleys also sell relatively easily in bulk.

Map Device Craft:

2 options to go for. Anarchy for rogue exiles or Beyond for more mobs and tainted currency.

Cost Per Map:

Scarabs - 45c

Map Device Anarchy - 2c

Map - 14c for regex (Ignore this if you are sustaining your own maps)

Total: 61c per map

Miscellaneous:

Tested both Exarch and Eater Altars. Both are good options. Narrows it down to mostly being which one you can run easier.

Simple regex example - "o su|f el|ces|ech|, m|f l"

This removes both reflects, leeching, no health and mana regen, negative player max res & spell suppression as well as some minor ones that I dont like running.

Cost per hour: 3.6d

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Cartography Scarab of the Multitude

50

6.8c

2.2d
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Cartography Scarab of Corruption

17

10c

1.1d
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Toxic Sewer Map

17

2c

33c
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Cartography Scarab of Escalation

17

1.3c

22c

Revenue per hour: 12d

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Ziggurat Map

9.7

90c

5.5d
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Jungle Valley Map

72

2.6c

1.2d
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Valdo's Puzzle Box

1

1.1d

1.1d
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Grand Eldritch Ember

19

8.7c

1.1d
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Horned Scarab of Awakening

0.3

2.3d

119c
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Ambush Scarab of Containment

0.3

1.5d

78c
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Divine Orb

0.3

157c

52c
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Chaos Orb

48

1c

48c
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Toxic Sewer Map

22

2c

43c
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Horned Scarab of Bloodlines

0.3

115c

38c
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Incandescent Invitation

0.7

50c

33c
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Ambush Scarab of Discernment

2.3

13c

30c
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Horned Scarab of Pandemonium

0.7

43c

29c
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Cartography Scarab of Risk

3.7

6.0c

22c
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Divination Scarab of The Cloister

3.3

6.0c

20c
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Domination Scarab of Terrors

0.7

25c

17c
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Cartography Scarab of Corruption

1.3

10c

13c
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Cartography Scarab of the Multitude

1.7

6.8c

11c
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Cartography Scarab of Escalation

2.7

1.3c

3.4c
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Divination Scarab of Pilfering

0.3

6c

2c
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Ambush Scarab of Potency

1.7

1c

1.6c
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