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Strategies

Wandering Path Abyss MF - T16

Wandering Path Abyss MF - T16

By: OriginalPhee

Last updated: Jan 4, 2024

47

Resources

Atlas tree: 

poe-plannerPOEPlanner

Build: 

Pobb.in

Dif‌ficulty

Hard

Tags

Abyss

Abyss

Beyond

Beyond

Delirium

Delirium

Breach

Breach

Eater Altars

Eater Altars

Expedition

Expedition

Harbinger

Harbinger

Ritual

Ritual

Pricing league

Duration

16 hours

Profit per hour

-0.2d

36d

Breakdown

73%
18%
5%
2%
1%
0.5%
0.4%
0.3%
0.2%
0.1%

Description

This strategy was run using MF Fulcrum Chieftain. Here's a link to the character at the time of doing it. https://pobb.in/lG18_jHG9eWZ

The content is extremely difficult and rather monotonous, involving chasing abyss spires and waiting for them to spawn all 12 nodes. To accomplish this, you must roll your maps to have "Monsters have +2 additional projectiles" and then exalt them to be above 90% quantity.

To run the maps: start by activating the delirium mirror, then going into the Wildwood to collect wisps. If the wisp count was good, then you want to hunt for eater altars, taking all quantity and duplication chance altars you can find. Once you've collected all the altars, you can start to engage with the league mechanics (abyss, harbinger, expedition, and any natural spawns). If the wisp count was bad, which will happen occasionally, then simply clear the map as normal, without backtracking. It is not worth the time investment to squeeze everything out of a weak wisp map, just move on to the next in a timely fashion.

There are great guides on how to path in the woods on YouTube, but my personal tip is to go slow, stretch your game window, and never reveal the area around an event until the very end. Use your fuel to follow trails and move to the next event, then once you're out of fuel, go back and collect any wisps you missed. This strategy requires good knowledge of efficient pathing in the woods. I don't believe it would be worth the investment if the average map was below 5k total wisps. My average wisp count was around 6.5k, with several maps exceeding 8k, with one map reaching 10k. This is crucial to maximizing the drops from the rare abyss monsters.

The average map time was around 20 minutes, with some exceeding 30 minutes if the wisp count was great and the loot plentiful. Most of the time is spent looting, corrupting items, and waiting for abyss spires.

Overall it was a great farm, just know that it requires a strong build and a strong mind. Abyss can become rather tedious after several maps, so it will not be for everyone!

Tip 1: Always carry a stack of vaal orbs and use a very strict filter that shows meta uniques, such as Greed's Embrace, Goldwyrm, Cloak of Flame, etc. Corrupt them as you see them. I did not include my corruptions in the calculations, but it added up to well over 150 divines of extra revenue on top of what is shown here.

Tip 2: Playing in Windowed mode with the game stretched allows for a pseudo-widescreen viewmodel. This allows you to see far greater area, allowing for situations in the Wildwood where you can see extension/refresh orbs that you normally would not. Highly recommended!

Here is a link to the filter I used. Customize it to your liking. You will drop a lot of currency, so if you need supplies like fusings, just add them back in and you'll be stocked up in no time. This filter is very strict, but it is necessary so that you do not crash the game on highly juiced maps.
https://www.filterblade.xyz/?profile=OriginalPhee&saveState=SZZ7SRKUO0SQCP&platform=pc&isPreset=false

Cost per hour: 121c

item icon

Chaos Orb

63

1c

63c
item icon

Exalted Orb

2.5

19c

47c
item icon

Burial Chambers Map

3

4c

12c

Revenue per hour: 37d

item icon

Hinekora's Lock

0.06

210d

13d
item icon

Divine Orb

9.9

186c

9.9d
item icon

Voidborn Reliquary Key

1.4

3.5d

4.8d
item icon

Valdo's Puzzle Box

1.4

1.2d

1.6d
item icon

The Fortunate

13

24c

1.6d
item icon

Chaos Orb

203

1c

1.1d
item icon

Exalted Orb

7.6

19c

141c
item icon

Eldritch Chaos Orb

1.9

62c

116c
item icon

Eldritch Orb of Annulment

1.6

55c

86c
item icon

Stormshroud

0.06

3.9d

45c
item icon

Unnatural Instinct

0.06

3.8d

44c
item icon

Grand Eldritch Ichor

11

3.7c

42c
item icon

Ralakesh's Impatience

0.06

3.4d

40c
item icon

Burial Chambers Map

7

4c

28c
item icon

Sacred Orb

0.6

40c

25c
item icon

Eldritch Exalted Orb

2.1

10c

21c
item icon

Eyes of the Greatwolf

0.4

50c

19c
item icon

The Dragon's Heart

0.3

50c

16c
item icon

Orb of Annulment

2.8

5c

14c
item icon

Dendrobate 6L

0.06

1.2d

14c
item icon

Immutable Force

0.3

50c

13c
item icon

Ancestral Vision

0.06

181c

11c
item icon

The Doctor

0.06

181c

11c
item icon

Tinkerskin 6L

0.06

181c

11c
item icon

Quill Rain 6L

0.06

181c

11c
item icon

Tainted Armourer's Scrap

5.6

1.9c

11c
item icon

The Coward's Trial

0.5

21c

10c
item icon

Stacked Deck

5.1

2c

10c
item icon

Tainted Chromatic Orb

2.4

3.7c

8.7c
item icon

The Putrid Cloister

0.7

12c

8.6c
item icon

Mao Kun

1.9

4c

7.8c
item icon

Tainted Orb of Fusing

0.5

14c

7.2c
item icon

Lingering Remnants

3.4

2c

6.9c
item icon

The Gambler

5.5

1c

5.5c
item icon

Ventor's Gamble

0.6

8c

4.5c
item icon

Seven-League Step

0.1

35c

4.4c
item icon

Tainted Exalted Orb

0.06

65c

4.1c
item icon

Darker Half

0.06

64c

4c
item icon

Vaal Temple Map

0.3

15c

3.7c
item icon

Gemcutter's Prism

2.7

1.3c

3.6c
item icon

The Twilight Temple

0.3

10c

3.1c
item icon

Glassblower's Bauble

5.8

0.5c

2.8c
item icon

Screaming Invitation

0.06

45c

2.8c
item icon

Enhance Support - 1/0

0.1

15c

1.9c
item icon

Tainted Jeweller's Orb

2.1

0.7c

1.5c
item icon

10% increased Projectile Damage 4p/75

0.1

10c

1.3c
item icon

12% increased Lightning Damage 8p/75

0.06

20c

1.3c
item icon

6% increased Mana Reservation Efficiency of Skills 3p/75

0.06

20c

1.3c
item icon

Inspired Learning

0.06

15c

0.9c
item icon

+12% to Chaos Resistance 3p/75

0.2

5c

0.9c
item icon

Mortal Rage

0.1

6c

0.8c
item icon

The Eldritch Decay

0.1

5.9c

0.7c
item icon

12% increased Cold Damage 8p/75

0.06

10c

0.6c
item icon

10% increased Elemental Damage 8p/75

0.06

10c

0.6c
item icon

10% increased Projectile Damage 5p/75

0.06

10c

0.6c
item icon

Tainted Chaos Orb

0.1

4c

0.5c
item icon

6% increased Flask Effect Duration 4p/75

0.06

7c

0.4c
item icon

Divination Distillate

0.2

2c

0.4c
item icon

Akil's Prophecy

0.06

5.8c

0.4c
item icon

Intrinsic Catalyst

0.3

1c

0.3c
item icon

Niko's Memory of Demonic Onslaught

0.06

4c

0.3c
item icon

Bijoux

0.06

3.8c

0.2c
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