By: CallMeTLK#5992
Created: Nov 25, 2024
Last updated: May 4, 2026
This strategy was created for a previous league and may be out of date.
5
Atlas tree:
Build:
Easy
Exarch Altars
2 hours
Main goal of this farm is to get as many T17 and 16.5 map drops in your maps as possible while making it as comfortable to run as possible.
Gold Per Hour is around 600k.
THIS STRAT REQUIRES 5 SCARAB SLOT ATLAS
The bulk of your currency will be from bulk selling all your 8 mod t16s. I suggest manually price checking your t16.5 maps since they can catch a div or 2 most of the time.
We run 8 mod t16 maps because its very easy to run and self sustain. You can run this on t16.5 as well but I did not and i do not think its worth to invest into running t16.5 for this. I choose to run silo since its the easiest layout that is the closest to Toxic Sewers in my opinion.
Exarch Altars are generally preferred because we get more of them compared to eater ones and we have higher chances of getting quant + map dupe altars. eater has higher % on the altars but it doesnt really matter as much as the amount of mobs you spawn from exarch altars makes up for the fact that you have slightly lesser overall quant and dupe chance from them.
Scarabs:
3x Multitudes
1x Escalation
1x Corruption
I personally prefer this setup because its very cheap to run, i am sure that there are other variations of this farm but this is just what i find simplest. Corruptions are used to sustain your own 8 mod maps so you wont need to buy more and are able to rely on your own.
Cost Per Map:
Scarabs - 5c
Map - 14c for regex (Ignore this if you are sustaining your own maps)
Total: 59c per map
Miscellaneous:
Tested both Exarch and Eater Altars. Both are good options. Narrows it down to mostly being which one you can run easier.
Simple regex example - "o su|f el|ces|ech|, m|f l"
This removes both reflects, leeching, no health and mana regen, negative player max res & spell suppression as well as some minor ones that I dont like running.
I cant put in some items into the post so in place i have put:
Al hezmin maps to represent normal 8 mod t16 maps
Divine orbs in place of 8 mod 16.5 maps