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Strategies

Harbinger/Delirium/Scarab Farm - Grimro Iteration

Harbinger/Delirium/Scarab Farm - Grimro Iteration

By: waldoqq

Last updated: Apr 7, 2024

265

Resources

Source: 

Link

Atlas tree: 

poe-plannerPOEPlanner

Dif‌ficulty

Hard

Tags

Harbinger

Harbinger

Delirium

Delirium

Pricing league

Duration

1 hour

Description

Harbinger/Delirium/Scarab Farm - Grimro Iteration

This farming strategy was created by Grimro, you can see details of how it works on this video: https://youtu.be/88wq2Ei9PMA?si=dZR6inWHwLdJ68LQ&t=1402

Shopping List

“X” is the number of maps you want to run (e.g., if you want to run 10 maps, X = 10):

  • 2·X Harbinger Scarabs

  • X Harbinger Scarab of Discernment

  • X Harbinger Scarab of Regency

  • X chiseled and alched maps of your preference

  • 6 Chaos · X, to use Harbinger on map device

How the Strategy works

This strategy consists of adding as many harbingers as possible by using 2x Harbinger Scarabs, using Harbinger on a map device, and also via the Atlas tree. We're also improving their respective loot by using one Harbinger Scarab of Discernment and a Harbinger Scarab of Regency. We're magnifying the Scarab drops by adding Delirium to our maps via Atlas Tree. The bulk of your profit will come from Scarabs, T17 Maps, and Currency, especially if you get a Fracturing Shard drop, which usually drops around 1.3 – 1.5 Fracturing Orbs as a result of the Harbinger Scarab of Discernment. I typically get a fracturing drop once per 60 maps on average with no magic find gear.

Finally, we're using blue altars (Eater of Worlds) to further increase our quantity and rarity of drops. Also, keep in mind that I don't farm as fast as most of you, so expect you will get a way higher loot.

Precautions

If you have a low-end PC, you probably won't want to farm this specific strat, as it really increases a lot of your CPU usage with all the Harbingers and the Delirium mirror effect. This strat is also not recommended if your build isn't strong enough (yet) to consistently farm Harbingers + Delirium (around 60%). The mobs take reduced damage because of the Delirium effect, and they can be pretty lethal with all the Haunted and Eldritch mods.

Final Observations

I also got a lot of lucky drops, like Fracturing Orbs and a 6% chance to drop a Divine Orb Exalted mod which granted 20 Divine Orbs, which I won't include on the revenue Items section. I just included 2 divines on the revenue because you drop Divine Orbs and Expensive Memories consistently.

Breakdown

Cost per hour: 0c

Revenue per hour: 0c

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