By: Kajukenbo#7997
Created: Mar 27, 2026
Last updated: Mar 27, 2026
35
Easy
Strongbox
1 hour
+0.6d
"!ref|ck a|ilm|ur$|^buffs|o al|r at|eche|fra|m el" "iz.*([3-9].|\d..)%" "m rar.*([3-9].|\d..)%"
This strategy is an Ambush of Containment strat using T16 Mirage Maps rolled with 30% or higher pack size. The goal is to get as many high tier scarabs as possible, mainly being Bloodlines, Containment, Risk, Pandemonium, Awakening, Catalysing, Terrors, Cornucopia (more on that below**), and Resonant Cascade. Maps were done within 4-5 minutes on average, some took 5-6 depending on if I died, and how many trash scarabs there were, which meant I needed extra portals in and out. Most maps were 2 portals, some took 3+
**
Note: Cornucopia has been dropping in price more and more, so it may just be better to block harvest scarabs to increase the chances of the others, I personally was making enough from this that I didn't mind the extra Cornucopias, and found PLENTY of bloodlines, containments, etc.
The entire 1 hour consisted of exactly 11 maps.
Scarabs
Scarabs used are one of each Ambush Scarab
1x Hidden Compartments
1x Ambush
1x Ambush of Potency
1x Ambush of Containment
1x Ambush of Discernment
Map Choice
The map that I chose to run was Dunes, due to Acceleration whirling blades getting around the map very fast. I tried other maps such as Silo, City Square, Jungle Valley, Haunted Mansion, Mesa, and Underground Sea, Dunes felt the best.
Divination Scry
Dunes was scried with Defiled Cathedral, did not drop many cards, only 2 Seven Years Bad Luck.
No Astrolabe, although an astrolabe may have added slight profit gains, just didn't feel like buying them and reapplying them.
Method
The way I ran these maps were to prioritize speed over everything else, so I skipped every single box that wasn't Arcanist, Diviners, or Operative.
For the actual map I would run in, look through all the boxes to clear out the Diviners and Arcanist boxes, then I'd go into the Mirage, only looking for Arcanist, Diviners, and Operative, ignoring all others. Yes, there is potential of getting 2 div from normal chests if you get lucky, but from my previous tests it seems to be far too rare and quite literally doubles the amount of time needed to clear every single box, so I found it to be not worth it, and instead prioritized those 3 box types.
Video Example
https://www.youtube.com/watch?v=wU7ftquxi0k